ASSESSMENT: AS91893 - Use advanced techniques to develop a digital media outcome ACHIEVEMENT STANDARD: nzqa.govt.nz/ncea/AS91893 NZ CURRICULUM AREA: Digital Technology CREDITS: 4 ASSESSMENT TITLE: Use advanced software techniques to visualise a project of your choice ASSESSMENT BRIEF: Design a project with drawings (computer game or product or architecture) then use advanced software to code a computer game or use 3D modelling & professional video editing software to make a movie to visualise your project ideas ASSESSMENT CLARIFICATIONS: nzqa.govt.nz/ncea/subjects/technology/clarifications/level-2/as91893 MARKING SCHEDULE: add link to doc...
Learners determine their own project that develop solutions to needs or opportunities informed by ‘intervention by design’ creative thinking. They then visualize their ideas by using a wide variety of drawings, 2D, 3D + digital technology softwares to demonstrate their project with a final outcome of either a computer game or movie of their project.
Learners can design a product or architecture, use 3D modelling software to model their ideas & make a movie about their idea. Learners will learn design drawing skills, 3D modeling + printing skills & industry standard video editing software + composite visual effects (Adobe After Effects or DaVinci Resolve 17 free download or similar online software) to make a movie to demonstrate their need or opportunity project idea.
For your project, write about 2 relevant implications that relate to your project. NZQA define relevant implications as: ● social ● cultural ● legal ● ethical ● intellectual property ● privacy ● accessibility ● usability ● functionality ● aesthetics ● sustainability and future proofing ● end-user considerations ● health and safety
ACHIEVED Use advanced techniques to develop a digital media outcome involves:
1. using appropriate tools and techniques for the purpose and end users. Appropriate tools are Arcade CodeMaker, Sketchup, Tinkercad or other 3D modeling software, Adobe After Effects or other similar video editing software. Techniques are the skills you develop by learning to use these softwares & the visual effects options of the software you use to enhance your movie. Purpose is your project brief that addresses a need or opportunity. End users is who you are designing your project for.
2. applying appropriate data integrity and testing procedures. Appropriate is using good file management skills to actively manage how & where you save files you create during your project. Data integrity is how you name your files & use a file system to keep /save your work so you can easily find documents or files during your project, so you dont loose your work (File Management info on digital.school.nz/project. Testing procedures is getting feedback from others during your project & acting on comments to improve your project, document this process with an annotated screenshots doc. Write about how you used data integrity throughout your project & screenshots of your folder structure.
4. explaining relevant implications Explaining is writing about 2 of the relevant implications that relate to your project. Relevant implications are: ● social ● cultural ● legal ● ethical ● intellectual property ● privacy ● accessibility ● usability ● functionality ● aesthetics ● sustainability and future proofing ● end-user considerations ● health and safety
MERIT Use advanced techniques to develop an informed digital media outcome involves:
4. using information from testing procedures to improve the quality of the outcome Information means documenting the process of your project with annotated screenshots of your ideas & software you use to develop your project. Testing proceduresis getting feedback from others during your project & acting on comments to improve your project, using the iterative design process.
5. applying relevant conventions to improve the quality of the outcome Applying is understanding in depth what 2 relevant implications relate to & inform the design of your project. Relevant conventions is using accepted industry standard practice when using software to create media. Develop Learn & develop industry practice digital technology skills by watching & practicing YouTube tutorials of software before you start to develop your project digitally. Quality of the outcome is documenting with annotated images how you used the iterative design process to visualise your ideas to improve the quality + design of your project.
6. addressing relevant implications Addressing is relating how your ideas + examples of your project relate to the 2 relevant implications you picked that relate to your project. Relevant implications are: ● social ● cultural ● legal ● ethical ● intellectual property ● privacy ● accessibility ● usability ● functionality ● aesthetics ● sustainability and future proofing ● end-user considerations ● health and safety. Do research into your 2 relevant implications, what factors influenced your project.
EXCELLENCE Use advanced techniques to develop an informed digital media outcome involves:
7. iterative improvement throughout the design, development and testing process to produce a high-quality outcome. Iterative improvement is following the iterative design process. Design is your ideas. Development is doing lots of drawings & making 2D + 3D models of your ideas. Testing process is improving your project based on regular feedback from others & adapting your ideas to suit the needs or opportunities of the project. High quality is documenting with annotated images how you developed you ideas by considering all aspects of your design that includes the needs of others & end-users & at least 2 relevant implications.
8. using efficient tools and techniques in the outcomes production. Using is using various digital technology softwares throughout your project to visualise your ideas from different points of view. Efficient tools + techniques is practicing learning software using YouTube tutorials & trial + error when creating 2D + 3D images of your ideas. Outcomes production is all the drawings + digital image content you create throughout your project and the final outcome of either a computer game or movie of their project.